ORCode:if (inCombat); private static final long lastCombat = 0; private boolean inCombat; { long current = System.currentTimeMillis(); if(current - lastCombat >= 10000) { inCombat = false; }
Code:if (combatDelay <= 0) { int combatDelay = 10; } else void sendMessage("You can't Teleport in Combat."); return; }