Thread: [PI] Spec Bar Not Showing

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  1. #1 [PI] Spec Bar Not Showing 
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    In addSpecialBar()

    Code:
    		case 1215:// dragon dagger
    			case 1231:
    			case 5680:
    			case 5698:
    			case 1305: // dragon long
    			case 14484: // Dragon Claws
    			case 11740:
    			case 11694:
    			case 11698:
    			case 11700:
    			case 11730:
    			case 11696:
    			c.getPA().sendFrame171(0, 7574); 
    			specialAmount(weapon, c.specAmount, 7586);
    			break;
    In checkSpecAmount()

    Code:
    			case 1249:
    			case 1215:
    			case 1231:
    			case 5680:
    			case 5698:
    			case 1305:
    			case 14484: //Dragon Claws
    			case 1434:
    			if(c.specAmount >= 2.5) {
    				c.specAmount -= 2.5;
    				c.getItems().addSpecialBar(weapon);
    				return true;
    			}
    I've changed both of those, and I still can't get the spec bar to show in game. Anyone know of any fixes?
    - Current Project -
    Evolution - Progress: ~10%
    Working on combat
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  2. #2  
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    Tyluur's Avatar
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    Trying to add for claws? Add my msn, I'll help: [email protected]
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  3. #3  
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    Quote Originally Posted by Tyluur View Post
    Trying to add for claws? Add my msn, I'll help: [email protected]
    I added your MSN but it said that the "Windows Live Service" is "temporarily unavailable"
    - Current Project -
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    Working on combat
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  4. #4  
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    find this
    } else if (WeaponName2.startsWith("dagger") ||
    then add another one expect change the "dagger" to the name of your wep like if its barrelchest anchor you either put "anchor" or "barrelchest"
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  5. #5  
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    Quote Originally Posted by zecerew View Post
    find this

    then add another one expect change the "dagger" to the name of your wep like if its barrelchest anchor you either put "anchor" or "barrelchest"
    Already have this added,

    Code:
    		} else if (WeaponName2.endsWith("claws")) {
    			c.setSidebarInterface(0, 2276); //stab, lunge, slash, block
    			c.getPA().sendFrame246(2277, 200, Weapon);
    			c.getPA().sendFrame126(WeaponName, 2279);
    - Current Project -
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    Working on combat
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  6. #6  
    Registered Member Despised Icon's Avatar
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    same with claws ffs
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