Use the UID.
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I remember doing this a long time ago, but now I can't remember what its called and when I search, alot comes up. How do I only allow my client for my server, preventing cheat clients? I remember its both client and server side, you put like 4 numbers you want. I need the server-side, but if you know client-side too, feel free to help me.
Use the UID.
Change packet lengths and IDs to fuck with any foreign clients.
What is UID? I already did this guide with the 4 numbers thing, I just want to know what it was. Did this so long ago that I can't even remember...
*sigh* if you dont know what the UID is and how to use it to your advantage, you are not worthy of blocking out foreign clients.
Make it so in your client class that if the UID does not match the UID you want, it returns somthing like "world full"
I don't want a new way lol
I just want the way I used that Ican't remember and hope you guys knew.
I don't need suggestions, I need a guide lol
UID on cheat client's generally use a range, do they not?
Say more than one.
500 = your id
Make a method where if it is 500 then it connects.
also make it so that it checks uid 499. Because its ranging from 1 - infinity.
So,
if(uid == 500 && uid != 499) {
connect();
} else {
disconnect();
}
No?
I ended up figuring it out.
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