Thread: [PI]Adding a new npc...

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  1. #1 [PI]Adding a new npc... 
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    Idk what's wrong, maybe someone knows lol. I added Zammy boss to my server, added it to npc handler. Made it so one of it's attacks is melee based, while others magic. Added it to npc.cfg and added to spawn.cfg.

    So when I spawn the npc I can't attack it (from spawn cfg).

    Anyone maybe know why? Must have missed something somewhere, but checked all my edits like 3 times.
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  2. #2  
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    Post all ur codes from all the files.
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  3. #3  
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    Don't know what to show that's any different though, because it's set up the same way the other gwd bosses are. same respawn times, walk distance, attack distance...

    Added att and secondary att emote, death emote, block emote, made it's second attack mage based. Added it to npc, correct name, level and hp. Added to spawn.cfg with co-ords, att, def, max hit etc.

    Just ingame can't attack it, but if i use spawn command i can (::npc 2554).
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  4. #4  
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    That i think is because of the npc model or whatever.. get a new one
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  5. #5  
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    entitydef
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