Code:if (playerEquipment[1] == ####) { toX = XXXX: toY = YYYY; }Code:private void SendSkull() { if(isInSafePk()) return; skull stuff. }Code:private boolean isInMulti() { return (absX > 2800 && absX < 3000 && absY > 2800 && absY < 3000) }
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okay i got a few problems
1) okay i want to make it so if your wearing this specific cape that you will tele to a certain location how would i do that because itreid that and it didnt work
2) I have this fun pk and it shows a skull when you attack someone how would i fix that
3) how would i make a specific zone multi(for pking)

Code:if (playerEquipment[1] == ####) { toX = XXXX: toY = YYYY; }Code:private void SendSkull() { if(isInSafePk()) return; skull stuff. }Code:private boolean isInMulti() { return (absX > 2800 && absX < 3000 && absY > 2800 && absY < 3000) }
i cant find the skull thing in my delta.. but 3 worked
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