Probably it's a bug in combat system. A timer or something..
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Alright well this has been going on for a long time, after a while an area will have extremely delayed actions
and its only in that one area
its usually only at pking areas
i have no idea how it happens, so yah thats the point of this thread
anyone know why a certain region lags? (only pk areas)
or perhaps a fix? anything helpful ._.

Dunnkz, no i don't believe so, i've gone through the process many times (looked through my process at all the stuff in it) and theres nothing that looks like it'd cause it
however, sometimes it shows a player getting hit rapidly by poison, but i assume thats just a player updating bug, which is most likely cause >_> anyone else got an idea?

It's player updating. In the playerHandler class you have 3 big ass loops in process(), and you have a lot of players. Think about it.

so its most likely one of these then
players[i].preProcessing();
players[i].process();
while(players[i].packetProcess());
players[i].postProcessing();
players[i].getNextPlayerMovement();
anyone know the most likely?

delta or pi?
its its delta and ur using that drop delta not appearing thing by sanity
thats the problem
Lol X)
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