Originally Posted by
D@rkAlliance
At client.java look for dragon dagger id and in specials fix hit method
What should my method be. Now it is:
Code:
if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
//specialAtk(true, 25, 306, 0x426);
hitDiff = misc.random(playerMaxHit) + misc.random(StrPrayer) + misc.random(playerMaxHit * (10/100)) + misc.random(voidmelee);
specAttack();
specAttack();
specGFX(306);
lastSpecial = System.currentTimeMillis();
}
Another!
Code:
if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
specialAtkNPC(true, 25, 306, 0x426);
npcDamage(8);
}