Thread: [PvN]Dragon Dagger hits wrong.

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  1. #1 [PvN]Dragon Dagger hits wrong. 
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    When you spec on Delta with DDS on NPC's
    It always hit 15-0 34-0 its always a 0 (zero)

    How do i fix it if i want it to hit like:

    15-23
    9-12
    8-35

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  2. #2  
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    Darna's Avatar
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    At client.java look for dragon dagger id and in specials fix hit method

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  3. #3  
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    Quote Originally Posted by D@rkAlliance View Post
    At client.java look for dragon dagger id and in specials fix hit method
    What should my method be. Now it is:
    Code:
    if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
    //specialAtk(true, 25, 306, 0x426);
    hitDiff = misc.random(playerMaxHit) + misc.random(StrPrayer) + misc.random(playerMaxHit * (10/100)) + misc.random(voidmelee);
    specAttack();
    specAttack();
    specGFX(306);
    lastSpecial = System.currentTimeMillis();
    }

    Another!

    Code:
    if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
    specialAtkNPC(true, 25, 306, 0x426);
    npcDamage(8);
    }
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  4. #4  
    Registered Member Mayday Parade's Avatar
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    Quote Originally Posted by TheSadx View Post

    Code:
    if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
    specialAtkNPC(true, 25, 306, 0x426);
    npcDamage(8);
    }
    Try typing the
    Code:
    npcDamage(8);
    twice. (One after another.)
    Like this:
    Code:
    if(playerEquipment[playerWeapon] == 5698 && specialAmount > 24){
    specialAtkNPC(true, 25, 306, 0x426);
    npcDamage(8);
    npcDamage(8);
    }
    If that doesn't work, then idk

    Spoiler for LoL:
    Quote Originally Posted by Imbued View Post
    Quote Originally Posted by pasta186 View Post
    That tutorial doesnt walk.
    That's because it got no legs..
    Best report I've sent? "Mass spam? Also in wrong sexual"
    LOL
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  5. #5  
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    Still not working



    Any other things i can do to make it work?
    It always hits 0 after another hit (Special)
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  6. #6  
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    Bump
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  7. #7  
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    Bump
    [PvN]Dragon Dagger hits wrong. Attached Images
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  8. #8  
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    Bump!
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