the codes

Code:
if(hitTwice && playerEquipment[playerWeapon] != 4153){
getHit(0);
}
if(hitTwice && playerEquipment[playerWeapon] == 4153){//gmaul spec players
if(!GoodDistance(EnemyX, EnemyY, absX, absY, 1)){
return;
}
getHit(8);
}
in clickingmost

Code:
if(c.playerEquipment[c.playerWeapon] == 4153 && c.specialAmount > 49 && c.IsAttacking){
c.specialAtk(true, 50, 340, 1667);
c.hitDiff = misc.random(c.playerMaxHit) + misc.random(c.StrPrayer);
}
if(c.playerEquipment[c.playerWeapon] == 4153 && c.specialAmount > 49 && c.IsAttackingNPC){
c.specialAtkNPC(true, 50, 340, 1667);
c.hitDiff = misc.random(c.playerMaxHit) + misc.random(c.StrPrayer);
}
if(c.playerEquipment[c.playerWeapon] != 4153 && c.playerEquipment[c.playerWeapon] != 1377)
{
c.specOn = !c.specOn;
}
c.specAttack();
} catch (Exception ex) {
}
btw im using a delta based server