Well to make run unlimited find where it does like
playerEnergy--; and comment it out.
To fix the wilderness problem you'll need to modify this code i'm making it all up kinda
These are the actual Coordinates for the regular wilderness above edgeville & varrock.
Code:
public void sendWildySign() {
if(location.getX() > 2944 && location.getX() < 3391 && location.getY() > 3520 && location.getY() < 3966) {
actionSender.sendInterface(1,548,381,75);
location.setWildernessLevel(1 + (location.getY() - 3520) * 0.125);
} else {
actionSender.sendInterface(1,548,16,75);
location.setWildernessLevel(0);
}
}