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Hello i found this bug yesterday in my server
when u spec with dds and then fast switch to like obby maul u can hit like 50 sometimes with a spec this is same for some other weps
does anybody know how to fix this??
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hey go into your client.java
search for the item id
dds=5698
then you will find somthing that says meleevoid+strpray+maxhit *10 / 100
deleted the maxhit *10 / 100
then in your client.java search for
"meleevoid" or
"voidmelee"
then it should say "+hit 10" or somthing
the 10 means that with void you will hit +10 damage every hit
so change that to whatever you want to and you have fixed it
It's because it's in process, rather than on demand.
do something like..
new Special(playerWep);
to make sure the correct item's being used.
(When you switch, it takes the massive strength from the maul and it's high stats and calcs the spec hit from that)
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