Code:
NPCHandler.java:2618: cannot find symbol
symbol : method addSkillXp(int,int)
location: class client
temp.addSkillXp(750, 18);
^
NPCHandler.java:2623: cannot find symbol
symbol : method addSkillXp(int,int)
location: class client
temp.addSkillXp(1500, 18);
^
NPCHandler.java:2628: cannot find symbol
symbol : method addSkillXp(int,int)
location: class client
temp.addSkillXp(200, 18);
^
NPCHandler.java:2633: cannot find symbol
symbol : method addSkillXp(int,int)
location: class client
temp.addSkillXp(2000, 18);
^
NPCHandler.java:2638: cannot find symbol
symbol : method addSkillXp(int,int)
location: class client
temp.addSkillXp(3000, 18);
^
K
Here is method for addskillxp
Code:
public boolean addSkillXP(int amount, int skill) {
if (expLock) {
return false;
}
if (randomed) {
sM("You must answer the genie before you can gain experience!");
return false;
}
if ((amount + playerXP[skill]) < 0 || amount + playerXP[skill] > 200000000 || playerXP[skill] >= 200000000) {
playerXP[skill] = 200000000;
refreshSkills();
return false;
}
int oldLevel = getLevelForXP(playerXP[skill]);
// int[] statId = {4004, 4008, 4006, 4016, 4010, 4012, 4014, 4034, 4038,
// 4026, 4032, 4036, 4024, 4030, 4028, 4020, 4018, 4022, 4152};
playerXP[skill] += amount;
if (oldLevel < getLevelForXP(playerXP[skill])) {
// if(oldLevel >= 85)
specGFX(199);
//checkPlayerCapes.achievedMax(skill, this);
playerLevel[skill] = getLevelForXP(playerXP[skill]);
// stillgfx(623, absY, absX);
// levelup(skill);
updateRequired = true;
appearanceUpdateRequired = true;
sM("Congratulations, you just advanced a "
+ statName[skill] + " level.");
getTotalLevel();
if (playerLevel[skill] > 90)
// sendFrame126(playerName + " (" + combatLevel + ")", 6572);
setSkillLevel(skill, playerLevel[skill], playerXP[skill]);
}
refreshSkills();
// setSkillLevel(skill, playerLevel[skill], playerXP[skill]);
if (skill == 2) {
CalculateMaxHit();
}
return true;
}
What i must do to compile this shit