Somethingl ike this:
Code:if (rune1 != -1 || playerEquipment[playerWeapon] = staffid ) // fixed delete bug -Reality deleteItem(rune1, getItemSlot(rune1), rune1Am);
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here is my method
Maybe something like that??Code:if (rune1 != -1) // fixed delete bug -Reality deleteItem(rune1, getItemSlot(rune1), rune1Am); if (rune2 != -1) // fixed delete bug -Reality deleteItem(rune2, getItemSlot(rune2), rune2Am); if (rune3 != -1) // //fixed delete bug -bakatool deleteItem(rune3, getItemSlot(rune3), rune3Am); if (rune4 != -1) // //fixed delete bug -bakatool deleteItem(rune4, getItemSlot(rune4), rune4Am);
Dunno how to make that please give me some advicesCode:if rune2 == air rune id && playerEquipment[playerWeapon] = staffid { rune2Am == 9999999 }
And yes it's delta :coolface:
Somethingl ike this:
Code:if (rune1 != -1 || playerEquipment[playerWeapon] = staffid ) // fixed delete bug -Reality deleteItem(rune1, getItemSlot(rune1), rune1Am);
Make a getStaffID(int rune) method, or whatever.
This is how I'd do it because I'm shit at java
Not looking for flame, looking to learn (:Code:if (rune1 != -1) { deleteItem(rune1, getItemSlot(rune1), rune1Am); } else { if (playerrights >=1 ) }
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