Thread: PI changing drops of monsters

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  1. #1 PI changing drops of monsters 
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    I'm a nub, i use PI and this topic is just about help so dont flame or anything plz

    What is my question :
    I want da change drops of monster and drop rate.
    For example :
    In my NPCdrops.TSM i have this
    #Man drops
    1:1 995:100 554:100
    I changed it to
    #Man drops
    1:100 995:100 554:100
    1:100 3000:1
    The 3000 item = snapdragon (just a stupid item to test )

    What happens if i change the 1 to 100, mans drop gold coins(100) and fire runes (100) so I understand 995 = gold and 100 = quantity.
    But what I do not understand is the droprate, i thought it was
    1:1
    (is this 1 = 1% or 100%?) but when i change the 2nd 1 to 100 it just always drops only 1 of the 2 items fire runes or 100gp
    Why is this and is this changable?

    My second question:
    I can't add an extra item in the 1st line, or else nothing gets dropped
    So I made a 2nd line (with the snapdragon 3000) and started again with the NPC + droprate(i think its droprate) but how can I make sure that the snapdragon is like a 10% chance to get dropped, so much less than the others.

    All help is welcome for this new nub
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  2. #2  
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    Bump, nobody knows this lol?
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  3. #3  
    Fuckin PRO Derek's Avatar
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    When choosing the drop, the server will roll a random between 0 and the rarity factor. If the roll is 1 (1/rarity factor chance), a random rare item will be dropped, else it will drop a normal item.

    I found that information here: http://www.rune-server.org/runescape...ml#post1990681
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