You can use the uid thing to make them use a specific client, if thats what you want.
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i want the server to send some kind of a ping to the client. and the client to return some kind of code so that my server knows what client the user is using.
is this possible?
can someone help me?
rep ++ & $
You can use the uid thing to make them use a specific client, if thats what you want.
Yes I could.
u mean where it says 377 change it to whatever?
but what if i wana use that ingame when the player tries to open a custom interface, the server checks the client version, if its the latest client it shows the interface, if its outdated it shows a link to the newst client.
if uid is changed you get: "runescape was updated!"
how can i change that text to something thats on a server..
You gotta do serversided and client sided. Change client key from 255 to something then change it in your server as well.
the whole point of this is so the client can independently point the user to a download of a newer client.... and it supposed 2 do that using web hosting,
so i host some file "lala.txt"
it contains the url to the client download.
the client goes to example.com/lala.txt, loads the url and displays it.
UIDs.
My knowledge for clients are very limited. However you can use the UID to detect if their clients are outdated. For most cheat clients there UIDs are usually 0 and 1000.
On most wLs you can show the client's UID by adding this code where the player connects.
System.out.println("uid is "+stream.readDWord();+".");
sexyrussian, pretty much what I said, when server detecs incorrect client code, it tells you that you need a members account to connect, simply change that client sided to a message like download newest client here: whatever.whatever
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