check death method, you will proably find: killmynpcs(); code
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Source: Delta
I'm making a "minigame" per say, and and you fight jad. Problem is, lets say you are
killing him with a bunch of people, one person dies, Jad just vanishes for everyone. So basically if someone who is fighting Jad dies, Jad just dissapears until I reset the server. I'm assuming its because of the fight caves, once you die in the fight caves it removes all the NPCs, hence Jad vanishing. But, I don't know where that code is to fix it (assuming client class here).
Help is GREATLY appreciated
(sorry if this is unclear)
check death method, you will proably find: killmynpcs(); code
If you really want to do this i think you should remove the whole source for fight caves.
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