Thread: Barrage Help Required

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  1. #1 Barrage Help Required 
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    1. How do I make it so my barrage icon glows when I click on them, they are unhighlighted when you click or don't click on them?

    2. How do I make it so that the when someone barrages another person, they are unfrozen after 20 seconds rather than the timer reseting everytime they get barraged?

    3. How do I make it so that when I have barrage clicked and I click on another player, it doesnt run up to them? Instead is should stand where they are and wait a few seconds before continuing with the barrage.

    4. How do I make barrage work on NPCs? Like make them freeze and not move.
    Looking to join a team of developers* to work on a RSPS.
    Will put in time and effort for the project.

    * Developers must have basic understanding of Java. I would love to work and learn from experts, but it's rare that they would want to work with someone that isn't on the same level as them.
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  2. #2  
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    Quote Originally Posted by PServ123 View Post
    1. How do I make it so my barrage icon glows when I click on them, they are unhighlighted when you click or don't click on them?

    2. How do I make it so that the when someone barrages another person, they are unfrozen after 20 seconds rather than the timer reseting everytime they get barraged?

    3. How do I make it so that when I have barrage clicked and I click on another player, it doesnt run up to them? Instead is should stand where they are and wait a few seconds before continuing with the barrage.

    4. How do I make barrage work on NPCs? Like make them freeze and not move.
    1. If you have a renamed client, there's a snippet for it, non-renamed doesn't work yet. BTW it's called outline.

    2. Are you using process to barrage? If so, delete it and follow other tutorials.

    3. Use event managers, i think there's a tut on how to fix it.

    Can't answer 4
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  3. #3  
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    1. DARN! I have non-renamed. >.<

    2. I kept this barrage the same way it was when I got it from the source. I don't even know what process to barrage means. Got any good tuts you recommend?

    3. Everyone always says there is a tut, but I can never find it Prob not using the right search keyword.

    4. NOOOOOOOOOOOOOO
    Looking to join a team of developers* to work on a RSPS.
    Will put in time and effort for the project.

    * Developers must have basic understanding of Java. I would love to work and learn from experts, but it's rare that they would want to work with someone that isn't on the same level as them.
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  4. #4  
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    What he means by process is the method "boolean process()"
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    Number one... If you're talking about the spell icon being highlighted when you click on it, isn't that already in all clients by default?

    -----

    Number two is really simple to do. I don't see why anyone would need to write a tutorial for it.

    When it applies the freeze timer, just check to see if it's already a number greater than 0. If so, don't do anything to it.

    -----

    Number three can be 'fixed' in the magic on Player packet. Just reset the walk queue when the packet is received.

    -----

    Number four shouldn't be too hard. Just create a variable (isFrozen(?)) for NPCs. When the Barrage spell is used on them, set the variable to indicate that they're frozen. Then in the walking methods just return if they're frozen, so they don't walk anywhere.
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  6. #6  
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    I know 2.

    Find
    if (MagicHandler.itFreezes && !splash) {
    Replace the line below it with
    if(System.currentTimeMillis() - server.playerHandler.players[index].lastEntangle > server.playerHandler.players[index].entangleDelay + 2000){
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  7. #7  
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    Quote Originally Posted by PSNB View Post
    Number one... If you're talking about the spell icon being highlighted when you click on it, isn't that already in all clients by default?

    -----

    Number two is really simple to do. I don't see why anyone would need to write a tutorial for it.

    When it applies the freeze timer, just check to see if it's already a number greater than 0. If so, don't do anything to it.

    -----

    Number three can be 'fixed' in the magic on Player packet. Just reset the walk queue when the packet is received.

    -----

    Number four shouldn't be too hard. Just create a variable (isFrozen(?)) for NPCs. When the Barrage spell is used on them, set the variable to indicate that they're frozen. Then in the walking methods just return if they're frozen, so they don't walk anywhere.
    1. Sadly for some reason, my client doesn't highlight.
    2. A guide is good for people who aren't as good at coding.
    3. More detail?
    4. Your giving instructions... anyone can do that. What I am looking for is something more detailed.
    Looking to join a team of developers* to work on a RSPS.
    Will put in time and effort for the project.

    * Developers must have basic understanding of Java. I would love to work and learn from experts, but it's rare that they would want to work with someone that isn't on the same level as them.
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  8. #8  
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    Quote Originally Posted by Aidi View Post
    1. If you have a renamed client, there's a snippet for it, non-renamed doesn't work yet. BTW it's called outline.
    Lol i have the spells outlined on mine and its non renamed.
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  9. #9  
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    Quote Originally Posted by Ryan™ View Post
    Lol i have the spells outlined on mine and its non renamed.
    Was it already there or did you follow a guide?
    Looking to join a team of developers* to work on a RSPS.
    Will put in time and effort for the project.

    * Developers must have basic understanding of Java. I would love to work and learn from experts, but it's rare that they would want to work with someone that isn't on the same level as them.
    Reply With Quote  
     

  10. #10  
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    Quote Originally Posted by Aidi View Post
    1. If you have a renamed client, there's a snippet for it, non-renamed doesn't work yet. BTW it's called outline.

    2. Are you using process to barrage? If so, delete it and follow other tutorials.

    3. Use event managers, i think there's a tut on how to fix it.

    Can't answer 4
    You can just convert the renamed back into non-renamed
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