Thread: Wild Dupe Fix ++REP!

Results 1 to 5 of 5
  1. #1 Wild Dupe Fix ++REP! 
    Banned

    Join Date
    Jul 2009
    Posts
    3,999
    Thanks given
    1,003
    Thanks received
    1,028
    Rep Power
    0
    Well there is the wild dupe, when the ranger attacks someone and then when the other player that has been attacked by the ranger/mager is on 0 hp the ranger logs off quickly and then it disconnects the apponent and thats how the dupe works.. Ugh i dont know how to explain it but i hope you got my point.
    Reply With Quote  
     

  2. #2  
    Eimantas
    Guest
    I'm showed this for you Sad thats my Dupe fix ;]
    Reply With Quote  
     

  3. #3  
    Registered Member daza12344's Avatar
    Join Date
    Mar 2009
    Posts
    156
    Thanks given
    0
    Thanks received
    2
    Rep Power
    1
    what base?:O
    Reply With Quote  
     

  4. #4  
    Registered Member
    Nando's Avatar
    Join Date
    Feb 2009
    Age
    29
    Posts
    3,517
    Thanks given
    2,439
    Thanks received
    1,108
    Rep Power
    5000
    make it so both players get the logout delay


    Reply With Quote  
     

  5. #5  
    Registered Member
    PSNB's Avatar
    Join Date
    Aug 2009
    Posts
    885
    Thanks given
    8
    Thanks received
    103
    Rep Power
    590
    Quote Originally Posted by N!ke* View Post
    Well there is the wild dupe, when the ranger attacks someone and then when the other player that has been attacked by the ranger/mager is on 0 hp the ranger logs off quickly and then it disconnects the apponent and thats how the dupe works.. Ugh i dont know how to explain it but i hope you got my point.
    NullPointerException perhaps?
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •