Code:
public int getbattleTimer() {
if (playerEquipment[playerWeapon]==35 || playerEquipment[playerWeapon]==8000 || playerEquipment[playerWeapon]==667 || playerEquipment[playerWeapon]==2402 || playerEquipment[playerWeapon]==746 || playerEquipment[playerWeapon]==6528 || playerEquipment[playerWeapon]==4153 || playerEquipment[playerWeapon]==4718 ||playerEquipment[playerWeapon]==1377 || playerEquipment[playerWeapon]==3204 || playerEquipment[playerWeapon]==4827 || playerEquipment[playerWeapon]==7158 || playerEquipment[playerWeapon]==1319) {
return 4000;
} else {
if (playerEquipment[playerWeapon]==837 || playerEquipment[playerWeapon]==1305){
return 3000;
} else {
if (playerEquipment[playerWeapon] == 839 || playerEquipment[playerWeapon] == 868 || playerEquipment[playerWeapon] == 843 || playerEquipment[playerWeapon] == 845 || playerEquipment[playerWeapon] == 847 || playerEquipment[playerWeapon] == 849 || playerEquipment[playerWeapon] == 851 || playerEquipment[playerWeapon] == 853 || playerEquipment[playerWeapon] == 855 || playerEquipment[playerWeapon] == 857 || playerEquipment[playerWeapon] == 861 || playerEquipment[playerWeapon] == 4734 || playerEquipment[playerWeapon] == 6522) {
return 1500;
} else {
return 2500;
}
}
}
}