Thread: Global Count

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  1. #1 Global Count 
    Registered Member Solid's Avatar
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    Is there a way of doing this:
    when a player kills a certain monster, it adds to a counter that all can see. everyone can add to it and it doesnt get reset when server goes off.

    maybe load a int from a txt file and have it add +1 to the txt file when the monster is killed?
    i tried a few ways i thought would work, but none were very successful. can anyone give me a tut how to do this?
    Quote Originally Posted by Linus View Post
    Im guessing you use pi?
    Quote Originally Posted by jamz 4 lyf View Post
    Whats PI?
    im using 317 client
    Lmfao...
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  2. #2  
    Apocalyptism
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    What one counter which shows the total npc kills of EVERY single player?
    ~ Harry
    Please bear this in mind when hearing the word 'soon' from a software programmer.

    As coding software generally takes thousands of years, software programmers have developed a natural adaptation to this in the form of an altered perception of the flow of time.

    Due to this, the word 'soon' when uttered by a programmer should be taken to mean 'a very, very long time from now' in the terminology used by common human specimens who have not developed such an adaptation.
    knowledge can be taught, but passion cannot.
    It's better to create something that others criticise than to create nothing and criticise others.
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  3. #3  
    Registered Member Solid's Avatar
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    lets say someone types "::jadkills" then it says how many times jad has been killed, not by one player, but everyone, like everyone works together to push the jad kill counter higher and higher.
    im using delta btw.
    Quote Originally Posted by Linus View Post
    Im guessing you use pi?
    Quote Originally Posted by jamz 4 lyf View Post
    Whats PI?
    im using 317 client
    Lmfao...
    Reply With Quote  
     


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