Try logging in with a different username.
That account may be missing something in the character file, causing the server to react in that way.
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When I try to connect to my server I get this error in the run.bat
Anyone know how to fix?Code:[client-1-Test]: Loading Process Completed [Regular player, lag: 1 ms] [Test] Disconnected null null Error with player 1, Test java.lang.NullPointerException at client.rightClickCheck(client.java:1863) at client.process(client.java:21938) at PlayerHandler.process(PlayerHandler.java:366) at process.run(process.java:23) at java.lang.Thread.run(Thread.java:619) Connection from 127.0.0.1:52338 [client-1-Test]: Loading Process Completed [Regular player, lag: 7 ms] Null Disconnected (127.0.0.1)
i can help got a msn?
Actually read the error, look:
You did something wrong in rightClickCheck, line 1863.Code:at client.rightClickCheck(client.java:1863) at client.process(client.java:21938)
And, check out line 21938 in client.java. Post what is written there.
Add an exception..
Ok, I looked there before, but couldn't tell what was wrong, here the void
and this is the other linepublic void rightClickCheck() {
if(isInWilderness == false) {
outStream.createFrameVarSize(104);
outStream.writeByteC(3);
outStream.writeByteA(0);
outStream.writeString("null");
outStream.endFrameVarSize();
}
if(!isInDuelArena(absX, absY, 1)){
outStream.createFrameVarSize(104);
outStream.writeByteC(2); // command slot
outStream.writeByteA(0); // 0 or 1; 1 if command should be placed on top in context menu
outStream.writeString("Challenge");
outStream.endFrameVarSize();
}
if(isInWilderness(absX, absY, 1) || isInPitGame() || isInDuel()) {
outStream.createFrameVarSize(104);
outStream.writeByteC(3);
outStream.writeByteA(0);
outStream.writeString("Attack");
outStream.endFrameVarSize();
}
}
public boolean process() {
destruct();
// if(SnowOn)
// NewWeather(11877);
sendQuest("Points: "+pcPoints+" ", 14442);
sendQuest("Spending: "+chosen+"", 14443);
playTime++;
rightClickCheck();
if (duelRule[8]) {
AtkPray = 0;
StrPrayer = 0;
DefPray = 0;
RangePray = 0;
MagePray = 0;
PrayHeal = false;
ProtItem = false;
ProtMage = false;
ProtRange = false;
ProtMelee = false;
Redemption = false;
Retribution = false;
Smite = false;
Chivalry = false;
Piety = false;
isSkulled = false;
lastSkull = 0;
headIcon = 0;
turnpray();
}
Wait, wtf? Remove that.public boolean process() {
destruct();
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