Timed out is a disconnection of the user... for example The server is online, then the users internet disconnects... which would cause a time out as the packets can not be sent from source - > destination...
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Different clients and thread per client causing this?
Even the original Emulous times out, so it can't be anything I've fucked up.
Any tutorials to stop players being timed out and disconnected?
Timed out is a disconnection of the user... for example The server is online, then the users internet disconnects... which would cause a time out as the packets can not be sent from source - > destination...

^Love your sig
Your internetz are prolly weak.

That's wrong, very wrong.
lol..............
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