Poorly explained, post snippets of your claw spec and class20 ints
|
ok guys i got dragon claws spec emote like in real rs so heres the problem
when i spec with dragon claws emote goes speeded up when i use ::emote 6000
(::emote 60000 is dragon claws emote) dragon claws emote is normal but its speeded up when i spec please help guys im counting on you!
Poorly explained, post snippets of your claw spec and class20 ints
if(j == 6000){
int file = 1686;
if(FrameStart[file] < 1)
Class36.methodCustomAnimations(false, file);
int[] frames = {75,75,62,62,93,93,93,82,82,57,57,71,71,66,66,66,6 1,92,73,73,65,65,89,89,70,70,81,81,67,67,67,84,59, 63,63,99,99,78,69,69,96,96,74,74,74,79,90,90,94,94 ,58,0};
aClass20Array351[j].anInt352 = frames.length-1;
aClass20Array351[j].anIntArray353 = new int[frames.length-1];
aClass20Array351[j].anIntArray354 = new int[frames.length-1];
aClass20Array351[j].anIntArray355 = new int[frames.length-1];
for(int i2 = 0; i2 < frames.length-1; i2++){
aClass20Array351[j].anIntArray353[i2] = frames[i2]+FrameStart[file];
aClass20Array351[j].anIntArray354[i2] = -1;
aClass20Array351[j].anIntArray355[i2] = 1;
}
what is snippets sorry im not good at english im from russia
he is fine i can do it same problem...
delta right?
find your spec on players and npcs and add this
player spec for dclaws:
find the dragon claws on npc spec and replace it with this:Code:if(playerEquipment[playerWeapon] == 8002 && specialAmount > 49){ specialAtk(true, 25, 252, 6000); setAnimation(6000); DCdown = 4; DCDamg = true; getHit(100); usingSpecial = true; }
now search DCdownCode:if(playerEquipment[playerWeapon] == 8002 && specialAmount > 49){ specialAtkNPC(true, 75, 282, 2068); getHit(8); usingSpecial = true; }
change this line in that boolean There are 2 of them change the 2068 to 6000
to this:Code:startAnimation(2068);
Code:startAnimation(6000);
o sozz forgot to mention in your class20 in the dclaws spec emote
change the last line:
into:Code:aClass20Array351[j].anIntArray355[i2] = 1;
if(j == 6000){Code:aClass20Array351[j].anIntArray355[i2] = 2;
int file = 1686;
if(FrameStart[file] < 1)
Class36.methodCustomAnimations(false, file);
int[] frames = {75,75,62,62,93,93,93,82,82,57,57,71,71,66,66,66,6 1,92,73,73,65,65,89,89,70,70,81,81,67,67,67,84,59, 63,63,99,99,78,69,69,96,96,74,74,74,79,90,90,94,94 ,58,0};
aClass20Array351[j].anInt352 = frames.length-1;
aClass20Array351[j].anIntArray353 = new int[frames.length-1];
aClass20Array351[j].anIntArray354 = new int[frames.length-1];
aClass20Array351[j].anIntArray355 = new int[frames.length-1];
for(int i2 = 0; i2 < frames.length-1; i2++){
aClass20Array351[j].anIntArray353[i2] = frames[i2]+FrameStart[file];
aClass20Array351[j].anIntArray354[i2] = -1;
aClass20Array351[j].anIntArray355[i2] = 1;
}
the bolded line your welcome
thank you very much pr4y3r! man u saved me im very thankful, and thanks to other guys who tried to help me
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |