Thread: problem with dragon claw spec emote

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  1. #1 problem with dragon claw spec emote 
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    ok guys i got dragon claws spec emote like in real rs so heres the problem
    when i spec with dragon claws emote goes speeded up when i use ::emote 6000
    (::emote 60000 is dragon claws emote) dragon claws emote is normal but its speeded up when i spec please help guys im counting on you!
     

  2. #2  
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    Poorly explained, post snippets of your claw spec and class20 ints
     

  3. #3  
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    if(j == 6000){
    int file = 1686;
    if(FrameStart[file] < 1)
    Class36.methodCustomAnimations(false, file);
    int[] frames = {75,75,62,62,93,93,93,82,82,57,57,71,71,66,66,66,6 1,92,73,73,65,65,89,89,70,70,81,81,67,67,67,84,59, 63,63,99,99,78,69,69,96,96,74,74,74,79,90,90,94,94 ,58,0};
    aClass20Array351[j].anInt352 = frames.length-1;
    aClass20Array351[j].anIntArray353 = new int[frames.length-1];
    aClass20Array351[j].anIntArray354 = new int[frames.length-1];
    aClass20Array351[j].anIntArray355 = new int[frames.length-1];
    for(int i2 = 0; i2 < frames.length-1; i2++){
    aClass20Array351[j].anIntArray353[i2] = frames[i2]+FrameStart[file];
    aClass20Array351[j].anIntArray354[i2] = -1;
    aClass20Array351[j].anIntArray355[i2] = 1;
    }
     

  4. #4  
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    what is snippets sorry im not good at english im from russia
     

  5. #5  
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    he is fine i can do it same problem...

    delta right?

    find your spec on players and npcs and add this
    player spec for dclaws:
    Code:
    if(playerEquipment[playerWeapon] == 8002 && specialAmount > 49){
    specialAtk(true, 25, 252, 6000);
    setAnimation(6000);
    DCdown = 4;
    DCDamg = true;
    getHit(100);
    usingSpecial = true;
    }
    find the dragon claws on npc spec and replace it with this:
    Code:
    if(playerEquipment[playerWeapon] == 8002 && specialAmount > 49){
    specialAtkNPC(true, 75, 282, 2068);
    getHit(8);
    usingSpecial = true;
    }
    now search DCdown
    change this line in that boolean There are 2 of them change the 2068 to 6000
    Code:
    startAnimation(2068);
    to this:
    Code:
    startAnimation(6000);
     

  6. #6  
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    o sozz forgot to mention in your class20 in the dclaws spec emote
    change the last line:
    Code:
    aClass20Array351[j].anIntArray355[i2] = 1;
    into:
    Code:
    aClass20Array351[j].anIntArray355[i2] = 2;
    if(j == 6000){
    int file = 1686;
    if(FrameStart[file] < 1)
    Class36.methodCustomAnimations(false, file);
    int[] frames = {75,75,62,62,93,93,93,82,82,57,57,71,71,66,66,66,6 1,92,73,73,65,65,89,89,70,70,81,81,67,67,67,84,59, 63,63,99,99,78,69,69,96,96,74,74,74,79,90,90,94,94 ,58,0};
    aClass20Array351[j].anInt352 = frames.length-1;
    aClass20Array351[j].anIntArray353 = new int[frames.length-1];
    aClass20Array351[j].anIntArray354 = new int[frames.length-1];
    aClass20Array351[j].anIntArray355 = new int[frames.length-1];
    for(int i2 = 0; i2 < frames.length-1; i2++){
    aClass20Array351[j].anIntArray353[i2] = frames[i2]+FrameStart[file];
    aClass20Array351[j].anIntArray354[i2] = -1;
    aClass20Array351[j].anIntArray355[i2] = 1;
    }
    the bolded line your welcome
     

  7. #7  
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    thank you very much pr4y3r! man u saved me im very thankful, and thanks to other guys who tried to help me
     


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