This is the only thing that has to do with teleports in my config:
Code:
/**
* Teleport Spells
**/
// modern
public static final int VARROCK_X = 3210;
public static final int VARROCK_Y = 3424;
public static final int LUMBY_X = 3222;
public static final int LUMBY_Y = 3218;
public static final int FALADOR_X = 2964;
public static final int FALADOR_Y = 3378;
public static final int CAMELOT_X = 2757;
public static final int CAMELOT_Y = 3477;
public static final int ARDOUGNE_X = 2662;
public static final int ARDOUGNE_Y = 3305;
public static final int WATCHTOWER_X = 2549;
public static final int WATCHTOWER_Y = 3113;
public static final int TROLLHEIM_X = 2549;
public static final int TROLLHEIM_Y = 3113;
// ancient
public static final int PADDEWWA_X = 3098;
public static final int PADDEWWA_Y = 9884;
public static final int SENNTISTEN_X = 3322;
public static final int SENNTISTEN_Y = 3336;
public static final int KHARYRLL_X = 3492;
public static final int KHARYRLL_Y = 3471;
public static final int LASSAR_X = 3006;
public static final int LASSAR_Y = 3471;
public static final int DAREEYAK_X = 3161;
public static final int DAREEYAK_Y = 3671;
public static final int CARRALLANGAR_X = 3156;
public static final int CARRALLANGAR_Y = 3666;
public static final int ANNAKARL_X = 3288;
public static final int ANNAKARL_Y = 3886;
public static final int GHORROCK_X = 2977;
public static final int GHORROCK_Y = 3873;