I've recently animated my Godwar Bosses. But, I'm still not completely sure on how to actually set the emotes to them. Does anyone know how i can set an npc's emote for attacking,defending,dieing,walking, etc? For example:
} else if(npcs[NPCID].npcType == 655 && plr.ProtMelee == false){
npcs[NPCID].animNumber = 309;
Doesn't that only make the npc do that certain emote depending on what the player is praying? How would i make it so that an npc does an emote no matter what the player is praying? For example, Bandos. The bandos boss has two main attacks. How do i make it so that he randomly switches between the two, and when he does the range attack, it has a different effect?
Sorry if i'm not explaining this well. If anyone has MSN, please add me: [email protected]


Thanks for your time, and i hope you can help!