that doesnt help at all niether has it answerd my question
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In real runescape and some other servers gs will hit over 60 normally but on my server is wont even hit 60 with ags spec and they have the right stats, infact they dont now because i boosted str bonus to make them hit more :/
Please help.
that doesnt help at all niether has it answerd my question
Yes, what Monsterman said. You can boost it inside item.cfg
find where the special is (either in client.java or special.java) and change the amount of damage it does..
ugh noone gets my question ... OK i have ALREADY boosted the stats in item.cfg and now the stats are higher than what they should be but it still hits lower than it should is there a new formula or something ? or a new method for godsword hits or somin
You must look at PlayerWeapon.java or item.cfg and search for 11694. If you see for example 0.50 or in that way, you must change it to 4.00 or something.
You either need to change your combat max hit system, or make a Handler that adds extra damage to the weapon. To do this, find the 'if' command that adds damage if you have void and add (change ### to ags id) 'if(playerWeapon == ###){' then the next line add 'addDamage(25);'. These aren't real voids because I don't know your source, but hopefully you get what I'm saying.
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