Thread: has to do with the other players hitdiff not being set (Delta) (15$)

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  1. #1 has to do with the other players hitdiff not being set (Delta) (15$) 
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    Can someone help me with the bug that has to do with the other players hitdiff not being set 1 player hits 100% correct hits but the next player hits random hits but they are all fake like 0 and lose hp 9 and lose nothing just the other player......


    if someone can post a tut or something or add my email


    [email protected]


    if u fix it i pay you 15$ to your paypal 100%.


    Please help!,

    Thanks
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  2. #2  
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    please help!
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  3. #3  
    bic boiiii, like someboooooodeey

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    If you'd please speak some understandable English I'd love to help.
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  4. #4  
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    bump! help! the problem is when 2 players are fighting in wild 1 of those 2 players will hit a wrong damage because the other.playerhitdiff is not beign set something like that its bugged.
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  5. #5  
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    no1 ever knows coding now?
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  6. #6  
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    Use BattleScape source. Problem fixed. K gimme 15$
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  7. #7  
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    playerupdatemasks or it was updateplayermasks i don't remember lol .
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  8. #8  
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    i dont want to change my source dude... i just need a turtorial so bad ill pay 20$ promise!
    i got everything right ill try explaining more....

    when 2 players are fighting in hills 1 of those 2 players will have 0 dmaage bug he hit 0 on the other player and he loses hp and the first player hits perfect its the other player damage doesnt have hitupdaterequired i tryed alot fixing it but badly non worked.

    so anyone still ever know java to help me in this?
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  9. #9  
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    i need this fixed idc someone help!
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  10. #10  
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    I have yet to see you speak English.
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