It depends on what you're actually looking for. If you're looking to make it so it updates on a separate thread, you'd just need to create a separate thread that will sleep for 500-600ms, then loop through again (Which I doubt you want to do).
If, however, you just want to do something like update the timers in a different method, just do something like this.
Then, in process, call the method somewhere.Code:private void updateTimers() { /* Updating Code Here */ }



