Thread: A couple of things; :P REPPING

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  1. #1 A couple of things; :P REPPING 
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    how Do i make it so that if a player prays their item, the person that pks them doesn't get it

    atm say i die and pray whip, i keep whip, but other player gets it as a drop too..

    thanks

    will update this after gym back soon ty.
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  2. #2  
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    that is like dupe, you sure you want that?



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  3. #3  
    Brown
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    Quote Originally Posted by minutes View Post
    that is like dupe, you sure you want that?
    Thats what he have atm. He wants a fix for it?
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  4. #4  
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    Quote Originally Posted by Brown View Post
    Thats what he have atm. He wants a fix for it?
    I did read it wrong however show ur codes of that project item and died void



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  5. #5  
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    Quote Originally Posted by minutes View Post
    I did read it wrong however show ur codes of that project item and died void
    well heres my youdied void, idk what ya mean about project item though hehe i just want it so if the player prays their whip, the person that kills them doesnt get that item that the player prayed.

    Code:
    	public void youdied() {
    		if (!isSkulled) {
    			keepItemHandle();
    			keepProtItem();
    		} else {
    			keepProtItem();
    		}
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