that is like dupe, you sure you want that?
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how Do i make it so that if a player prays their item, the person that pks them doesn't get it
atm say i die and pray whip, i keep whip, but other player gets it as a drop too..
thanks
will update this after gym back soon ty.
well heres my youdied void, idk what ya mean about project item though hehe i just want it so if the player prays their whip, the person that kills them doesnt get that item that the player prayed.
Code:public void youdied() { if (!isSkulled) { keepItemHandle(); keepProtItem(); } else { keepProtItem(); }
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