return false;
|
Can someone give me an example of a click here to continue convo that I can work off of? As in, after u click continue, it still talks to you (NPC)
base- delta
return false;
Code:public void slayerTalk() { interfaceEffect = 3; clearQuestInterface(); sendFrame126("", 2494); sendFrame126("I need an assignment", 2495); sendFrame126("Do you have anything for trade?", 2496); sendFrame126("Er...nothing...", 2497); sendFrame126("", 2498); sendQuestSomething(8143); sendFrame164(2492); flushOutStream(); }
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