Code:
public void checkbhleaders
if(bhPoints > bhleader1)
bhleader1 = playerId;
else if(bhPoints > bhleader2)
bhleader2 = playerId;
else if(bhPoints > bhleader3)
bhleader3 = playerId;
else if(bhPoints > bhleader4)
bhleader4 = playerId;
else if(bhPoints > bhleader5)
bhleader5 = playerId;
else if(bhPoints > bhleader6)
bhleader6 = playerId;
else if(bhPoints > bhleader7)
bhleader7 = playerId;
else if(bhPoints > bhleader8)
bhleader8 = playerId;
else if(bhPoints > bhleader9)
bhleader9 = playerId;
else if(bhPoints > bhleader10)
bhleader10 = playerId;
}
public void checkrgleaders
if(rgPoints > rgleader1)
rgleader1 = playerId;
else if(rgPoints > rgleader2)
rgleader2 = playerId;
else if(rgPoints > rgleader3)
rgleader3 = playerId;
else if(rgPoints > rgleader4)
rgleader4 = playerId;
else if(rgPoints > rgleader5)
rgleader5 = playerId;
else if(rgPoints > rgleader6)
rgleader6 = playerId;
else if(rgPoints > rgleader7)
rgleader7 = playerId;
else if(rgPoints > rgleader8)
rgleader8 = playerId;
else if(rgPoints > rgleader9)
rgleader9 = playerId;
else if(rgPoints > rgleader10)
rgleader10 = playerId;
}
public void bhleaderinterface() {
if(rgleader1 != -1){
sendQuest(""+PlayerHandler.players[bhleader1].playerName, 16044);
sendQuest(""+PlayerHandler.players[bhleader1].bhPoints, 16054);
}
if(bhleader2 != -1){
sendQuest(""+PlayerHandler.players[bhleader2].playerName, 16045);
sendQuest(""+PlayerHandler.players[bhleader2].bhPoints, 16055);
}
if(bhleader3 != -1){
sendQuest(""+PlayerHandler.players[bhleader3].playerName, 16046);
sendQuest(""+PlayerHandler.players[bhleader3].bhPoints, 16056);
}
if(bhleader4 != -1){
sendQuest(""+PlayerHandler.players[bhleader4].playerName, 16047);
sendQuest(""+PlayerHandler.players[bhleader4].bhPoints, 16057);
}
if(bhleader5 != -1){
sendQuest(""+PlayerHandler.players[bhleader5].playerName, 16048);
sendQuest(""+PlayerHandler.players[bhleader5].bhPoints, 16058);
}
if(bhleader6 != -1){
sendQuest(""+PlayerHandler.players[bhleader6].playerName, 16049);
sendQuest(""+PlayerHandler.players[bhleader6].bhPoints, 16059);
}
if(bhleader7 != -1){
sendQuest(""+PlayerHandler.players[bhleader7].playerName, 16050);
sendQuest(""+PlayerHandler.players[bhleader7].bhPoints, 16060);
}
if(bhleader8 != -1){
sendQuest(""+PlayerHandler.players[bhleader8].playerName, 16051);
sendQuest(""+PlayerHandler.players[bhleader8].bhPoints, 16061);
}
if(bhleader9 != -1){
sendQuest(""+PlayerHandler.players[bhleader9].playerName, 16052);
sendQuest(""+PlayerHandler.players[bhleader9].bhPoints, 16062);
}
if(bhleader10 != -1){
sendQuest(""+PlayerHandler.players[bhleader10].playerName, 16053);
sendQuest(""+PlayerHandler.players[bhleader10].bhPoints, 16063);
}
showInterface(18016);
flushOutStream();
}
public void rgleaderinterface() {
if(rgleader1 != -1){
sendQuest(""+PlayerHandler.players[rgleader1].playerName, 16021);
sendQuest(""+PlayerHandler.players[rgleader1].rgPoints, 16031);
}
if(rgleader2 != -1){
sendQuest(""+PlayerHandler.players[rgleader2].playerName, 16022);
sendQuest(""+PlayerHandler.players[rgleader2].rgPoints, 16032);
}
if(rgleader3 != -1){
sendQuest(""+PlayerHandler.players[rgleader3].playerName, 16023);
sendQuest(""+PlayerHandler.players[rgleader3].rgPoints, 16033);
}
if(rgleader4 != -1){
sendQuest(""+PlayerHandler.players[rgleader4].playerName, 16024);
sendQuest(""+PlayerHandler.players[rgleader4].rgPoints, 16034);
}
if(rgleader5 != -1){
sendQuest(""+PlayerHandler.players[rgleader5].playerName, 16025);
sendQuest(""+PlayerHandler.players[rgleader5].rgPoints, 16058);
}
if(rgleader6 != -1){
sendQuest(""+PlayerHandler.players[rgleader6].playerName, 16026);
sendQuest(""+PlayerHandler.players[rgleader6].rgPoints, 16036);
}
if(rgleader7 != -1){
sendQuest(""+PlayerHandler.players[rgleader7].playerName, 16027);
sendQuest(""+PlayerHandler.players[rgleader7].rgPoints, 16037);
}
if(rgleader8 != -1){
sendQuest(""+PlayerHandler.players[rgleader8].playerName, 16028);
sendQuest(""+PlayerHandler.players[rgleader8].rgPoints, 16038);
}
if(rgleader9 != -1){
sendQuest(""+PlayerHandler.players[rgleader9].playerName, 16029);
sendQuest(""+PlayerHandler.players[rgleader9].rgPoints, 16039);
}
if(rgleader10 != -1){
sendQuest(""+PlayerHandler.players[rgleader10].playerName, 16030);
sendQuest(""+PlayerHandler.players[rgleader10].rgPoints, 16040);
}
showInterface(17016);
flushOutStream();
}