Thread: Compile Errors

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  1. #1 Compile Errors 
    Registered Member Queer's Avatar
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    Solved.
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  2. #2  
    If you read this you're gay!
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    well can you make the picture without [code] ??
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    "If you can't explain it simply, you don't understand it well enough." - Albert Einstein
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    SERGEANT OF THE MASTER SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!

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  4. #4  
    If you read this you're gay!
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    well you have added the bounty hunter method wrong remake it
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  5. #5  
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    Quote Originally Posted by 1337 View Post
    well you have added the bounty hunter method wrong remake it
    Your abunch of help..
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  6. #6  
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    Anyone?
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  7. #7  
    If you read this you're gay!
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    well i will see what i can do
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  8. #8  
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  9. #9  
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    It might help if you posted the code the compiler is referring to so we may find what is wrong with it.
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  10. #10  
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    Code:
    public void checkbhleaders
    if(bhPoints > bhleader1)
    bhleader1 = playerId;
    else if(bhPoints > bhleader2)
    bhleader2 = playerId;
    else if(bhPoints > bhleader3)
    bhleader3 = playerId;
    else if(bhPoints > bhleader4)
    bhleader4 = playerId;
    else if(bhPoints > bhleader5)
    bhleader5 = playerId;
    else if(bhPoints > bhleader6)
    bhleader6 = playerId;
    else if(bhPoints > bhleader7)
    bhleader7 = playerId;
    else if(bhPoints > bhleader8)
    bhleader8 = playerId;
    else if(bhPoints > bhleader9)
    bhleader9 = playerId;
    else if(bhPoints > bhleader10)
    bhleader10 = playerId;
    }
    public void checkrgleaders
    if(rgPoints > rgleader1)
    rgleader1 = playerId;
    else if(rgPoints > rgleader2)
    rgleader2 = playerId;
    else if(rgPoints > rgleader3)
    rgleader3 = playerId;
    else if(rgPoints > rgleader4)
    rgleader4 = playerId;
    else if(rgPoints > rgleader5)
    rgleader5 = playerId;
    else if(rgPoints > rgleader6)
    rgleader6 = playerId;
    else if(rgPoints > rgleader7)
    rgleader7 = playerId;
    else if(rgPoints > rgleader8)
    rgleader8 = playerId;
    else if(rgPoints > rgleader9)
    rgleader9 = playerId;
    else if(rgPoints > rgleader10)
    rgleader10 = playerId;
    }
            public void bhleaderinterface() {
    		if(rgleader1 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader1].playerName, 16044);
    		sendQuest(""+PlayerHandler.players[bhleader1].bhPoints, 16054);
    		}
    		if(bhleader2 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader2].playerName, 16045);
    		sendQuest(""+PlayerHandler.players[bhleader2].bhPoints, 16055);
    		}
    		if(bhleader3 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader3].playerName, 16046);
    		sendQuest(""+PlayerHandler.players[bhleader3].bhPoints, 16056);
    		}
    		if(bhleader4 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader4].playerName, 16047);
    		sendQuest(""+PlayerHandler.players[bhleader4].bhPoints, 16057);
    		}
    		if(bhleader5 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader5].playerName, 16048);
    		sendQuest(""+PlayerHandler.players[bhleader5].bhPoints, 16058);
    		}
    		if(bhleader6 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader6].playerName, 16049);
    		sendQuest(""+PlayerHandler.players[bhleader6].bhPoints, 16059);
    		}
    		if(bhleader7 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader7].playerName, 16050);
    		sendQuest(""+PlayerHandler.players[bhleader7].bhPoints, 16060);
    		}
    		if(bhleader8 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader8].playerName, 16051);
    		sendQuest(""+PlayerHandler.players[bhleader8].bhPoints, 16061);
    		}
    		if(bhleader9 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader9].playerName, 16052);
    		sendQuest(""+PlayerHandler.players[bhleader9].bhPoints, 16062);
    		}
    		if(bhleader10 != -1){
    		sendQuest(""+PlayerHandler.players[bhleader10].playerName, 16053);
    		sendQuest(""+PlayerHandler.players[bhleader10].bhPoints, 16063);
    		}
    		showInterface(18016);
    		flushOutStream();
    			}
            public void rgleaderinterface() {
    		if(rgleader1 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader1].playerName, 16021);
    		sendQuest(""+PlayerHandler.players[rgleader1].rgPoints, 16031);
    		}
    		if(rgleader2 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader2].playerName, 16022);
    		sendQuest(""+PlayerHandler.players[rgleader2].rgPoints, 16032);
    		}
    		if(rgleader3 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader3].playerName, 16023);
    		sendQuest(""+PlayerHandler.players[rgleader3].rgPoints, 16033);
    		}
    		if(rgleader4 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader4].playerName, 16024);
    		sendQuest(""+PlayerHandler.players[rgleader4].rgPoints, 16034);
    		}
    		if(rgleader5 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader5].playerName, 16025);
    		sendQuest(""+PlayerHandler.players[rgleader5].rgPoints, 16058);
    		}
    		if(rgleader6 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader6].playerName, 16026);
    		sendQuest(""+PlayerHandler.players[rgleader6].rgPoints, 16036);
    		}
    		if(rgleader7 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader7].playerName, 16027);
    		sendQuest(""+PlayerHandler.players[rgleader7].rgPoints, 16037);
    		}
    		if(rgleader8 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader8].playerName, 16028);
    		sendQuest(""+PlayerHandler.players[rgleader8].rgPoints, 16038);
    		}
    		if(rgleader9 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader9].playerName, 16029);
    		sendQuest(""+PlayerHandler.players[rgleader9].rgPoints, 16039);
    		}
    		if(rgleader10 != -1){
    		sendQuest(""+PlayerHandler.players[rgleader10].playerName, 16030);
    		sendQuest(""+PlayerHandler.players[rgleader10].rgPoints, 16040);
    		}
    		showInterface(17016);
    		flushOutStream();
    			}
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