Thread: Delta- Connecting NPC Dialogue

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  1. #1 Delta- Connecting NPC Dialogue 
    Hippie408
    Guest
    Mmk, yeah. Again with the help section Oh well, this should be last thing for awhile..I hope? Lol.

    Yeah, so, I have NPC Dialogue, and want to make it so when you hit 'Click here to continue' it actually does the next one lol. I have these codes:

    Code:
    if(NPCID == ****){
    if(q12 == 0){
                         NpcDialogue = 800;
                         NpcDialogueSend = false;
    }

    Code:
    case 800:
    				talk("*words*", 388);
    				break;
    
    case 801:
    				choice("Yes, of course!", "No.");
    				break;
    
    
    case 802:
    				talk("*words*.", 388);
    				break;
    
    case 803:
    				choice("*words*", "No, maybe later.");
    				break;
    
    case 804:
    				talk("*words*", 388);
    				break;
    
    case 805:
    				choice("*words*", "Nevermind.");
    				break;
    
    
    case 806:
    				talk("*words*", 388);
    				break;
    
    case 807:
    				choice("Ok, I'll get to work!", "Nevermind.");
    				q12 = 1;
    				sendQuest("@yel@NewQuest", 7337);
    				break;
    
    case 808:
    				talk("Good luck, adventurer.", 388);
    				
    				break;

    So yeah. Blocked a lot of stuff out (Idk why). If anyone could help me, thanks in advance. I'm assuming its in clickingmost.java, but having trouble lol.
     

  2. #2  
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    in clickingmost.java search "case 9457:"
    copy one of the existing codes and change it to ur will
     

  3. #3  
    Registered Member sigmą's Avatar
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    No. Case 40 in your client.java. If it's not that then just search npcdialogue = 1 ||

    EDIT: oh wow this was posted a year ago
    did you know

    if a mosquito is biting your bicep and you flex, it explodes.

    if you break your back, you get a boner


    cool stuff
     


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