Declare it as static.
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Ehh Not sure what to do.. for example i need all players kills to add into one int
for example..
then if we also hadCode:public int Kills = 0;
the kill from the npc only goes to that person's kill int.. how would i make it so theCode:if (npcID == ####) { c.Kills++; }
kill int is used serverwide, like everyone's kill get's added together?
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