Go into your potions 'handler', search for the spade ID, I believe it's 952? Change it to this, if you're looking just barrows.
Code:
case 952:/* Digging */
if(c.absX >= 3554 && c.absX <= 3559 && c.absY >= 3295 && c.absY <= 3300){
c.sM("You've broken into a crypt!");
c.toX = 3578;
c.toY = 9706;
c.heightLevel = 3;
}
if(c.absX >= 3573 && c.absX <= 3577 && c.absY >= 3295 && c.absY <= 3300){
c.sM("You've broken into a crypt!");
c.toX = 3556;
c.toY = 9718;
c.heightLevel = 3;
}
if(c.absX >= 3563 && c.absX <= 3567 && c.absY >= 3286 && c.absY <= 3290){
c.sM("You've broken into a crypt!");
c.toX = 3557;
c.toY = 9703;
c.heightLevel = 3;
}
if(c.absX >= 3552 && c.absX <= 3555 && c.absY >= 3280 && c.absY <= 3284){
c.sM("You've broken into a crypt!");
c.toX = 3568;
c.toY = 9683;
c.heightLevel = 3;
}
if(c.absX >= 3564 && c.absX <= 3567 && c.absY >= 3273 && c.absY <= 3277){
c.sM("You've broken into a crypt!");
c.toX = 3546;
c.toY = 9684;
c.heightLevel = 3;
}
if(c.absX >= 3575 && c.absX <= 3579 && c.absY >= 3279 && c.absY <= 3284){
c.sM("You've broken into a crypt!");
c.toX = 3534;
c.toY = 9704;
c.heightLevel = 3;
}
break;