Thread: help with barrows

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  1. #1 help with barrows 
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    my barrows when i dig to go down i dont go down and my spade does this weird emote can anybody help me.
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    Quote Originally Posted by blacksabathy View Post
    my barrows when i dig to go down i dont go down and my spade does this weird emote can anybody help me.
    Change the emote to the correct one..?

    Edit: Also, when you click to 'use' the item, in whatever packet that is, make it check the coordinates of the player, and if they're within a certain area of tiles, teleport them to the desired tomb.
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  3. #3 help 
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    how do i do it like where do i find it and stuff.
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  4. #4  
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    Go into your potions 'handler', search for the spade ID, I believe it's 952? Change it to this, if you're looking just barrows.
    Code:
    			case 952:/* Digging */
    				if(c.absX >= 3554 && c.absX <= 3559 && c.absY >= 3295 && c.absY <= 3300){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3578;
    					c.toY = 9706;
    					c.heightLevel = 3;
    				}
    				if(c.absX >= 3573 && c.absX <= 3577 && c.absY >= 3295 && c.absY <= 3300){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3556;
    					c.toY = 9718;
    					c.heightLevel = 3;
    				}
    				if(c.absX >= 3563 && c.absX <= 3567 && c.absY >= 3286 && c.absY <= 3290){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3557;
    					c.toY = 9703;
    					c.heightLevel = 3;
    				}
    				if(c.absX >= 3552 && c.absX <= 3555 && c.absY >= 3280 && c.absY <= 3284){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3568;
    					c.toY = 9683;
    					c.heightLevel = 3;
    				}
    				if(c.absX >= 3564 && c.absX <= 3567 && c.absY >= 3273 && c.absY <= 3277){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3546;
    					c.toY = 9684;
    					c.heightLevel = 3;
    				}
    				if(c.absX >= 3575 && c.absX <= 3579 && c.absY >= 3279 && c.absY <= 3284){
    					c.sM("You've broken into a crypt!");
    					c.toX = 3534;
    					c.toY = 9704;
    					c.heightLevel = 3;
    				}
    				break;



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