Thread: Movement speed

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  1. #1 Movement speed 
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    How do you edit the movement speed of NPCs and players? I have this idea that requires NPCs (and possibly players) to sometimes move a lot faster than normal, and because I'm pretty sure it's been done before I'll just ask earlier on rather than later.


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  2. #2  
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    sorry but there can only be two speeds. Walking and running.


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    Quote Originally Posted by killamess View Post
    sorry but there can only be two speeds. Walking and running.
    What about NPCs, do they only have one speed?


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    Bump-a-lump.


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  5. #5  
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    its client-sided
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  6. #6  
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    It's clientside dude, look at where the client recieves whether the player is walking/running and go from there.

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    reckon increasing the speed the walking queue is processed would make a difference?
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  8. #8  
    Member Movement speed Market Banned


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    Quote Originally Posted by Ultimate View Post
    reckon increasing the speed the walking queue is processed would make a difference?
    No, that just makes the player jump around and regions update awkwardly if i remember.

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    Quote Originally Posted by Luke132 View Post
    No, that just makes the player jump around and regions update awkwardly if i remember.
    Yeah. I tried that.

    If you find a way to make it work let me know? I'm wanting to have a "super speed" potion on my server
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  10. #10  
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    Quote Originally Posted by Runite View Post
    What about NPCs, do they only have one speed?
    walking
    Code:
                str.writeBits(1, 1);
                str.writeBits(2, 1);
                str.writeBits(3, misc.xlateDirectionToClient[dir1]);
    running
    Code:
                str.writeBits(1, 1);
                str.writeBits(2, 2);
                str.writeBits(3, misc.xlateDirectionToClient[dir1]);
                str.writeBits(3, misc.xlateDirectionToClient[dir2]);


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