theres 2 ways, 1 involves updating regions the other involves updation player and apperence, look into public void applydeath() in client.java and in player handler and try work it out
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Found big issue about iclarity :
After you killed by a monster/player other player dosen't see you
any one knows how to fix this problem?
theres 2 ways, 1 involves updating regions the other involves updation player and apperence, look into public void applydeath() in client.java and in player handler and try work it out
Can you write more details how to fix it?
in player.class replace
withif(mapRegionDidChange) {
mapRegionX = (teleportToX>>3)-6;
mapRegionY = (teleportToY>>3)-6;
playerListSize = 0;
}
if(mapRegionDidChange) {
mapRegionX = (teleportToX>>3)-6;
mapRegionY = (teleportToY>>3)-6;
// playerListSize = 0;
}
Thanks that helps i could also delete this line :
// playerListSize = 0;
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