Thread: Need Help On Fight Caves Please

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  1. #1 Need Help On Fight Caves Please 
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    Closed this. I fix it.
     

  2. #2  
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    Make the wave save.

    If that didnt work -> you removed some code from the process
     

  3. #3  
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    Declare SpawnNewWave();
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    Quote Originally Posted by UberNation View Post
    Did you update the quantum network sockets to match the polarity of the wilderness counter levels in the Boolean that divides the wilderness level by zero?
     

  4. #4  
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    I added this in process

    Code:
            if(WaveDelay <= 0 && TzWave != -1 && IsInFightCave())
            {
    	    heightLevel = getHeightForTzhaar();
                WaveDelay = 0x3b9ac9ff;
                SpawnNewWave();
            }
    still nothing
     

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    You're missing ALOT of code. i suggest you just download a delta with full fight caves and rip it from that.
     

  6. #6  
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    Quote Originally Posted by 'Insane View Post
    You're missing ALOT of code. i suggest you just download a delta with full fight caves and rip it from that.
    Can you please give me the code im missing???
     

  7. #7  
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    Next time you do something, Don't try to get decompiled shit out of BattleScape.
     

  8. #8  
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    lol this is from battlescape go find rest of code from npchanlder
     

  9. #9  
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    Check NpcHandler
    Quote Originally Posted by Nathan View Post
    So if you stabbed somebody with a knife you would say "not my fault, blame the inventors of the knife" ?
     

  10. #10  
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    Quote Originally Posted by A Mauler View Post
    Check NpcHandler
    ok this is my npchandler.java

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    any help please???
     


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