Add this void:
Code:
public void deleteequipment(int wearID, int slot) {
playerEquipment[slot] = -1;
playerEquipmentN[slot] = 0;
outStream.createFrame(34);
outStream.writeWord(6);
outStream.writeWord(1688);
outStream.writeByte(slot);
outStream.writeWord(0);
outStream.writeByte(0);
ResetBonus();
GetBonus();
WriteBonus();
if (slot == playerWeapon) {
SendWeapon(-1, "Unarmed");
}
updateRequired = true; appearanceUpdateRequired = true;
}
Under your death method add this:
Code:
deleteequipment(6570, playerCape);
Try that, tell me if it works.