Ok i am using wLMina i dont think it has been released to public but anywho
player is on the game and just playing or chillin
Server print out starts to show packets coming in
looks like this
Code:
1
51
133
254
179
55
116
189
64
169
24
196
141
and so on
This happens in matter of seconds
Graham stated it was the Isaac cipher and to synchronize the voids for the encode and decode
They are synchronized now and the problem still comes but doesn't happen as fast as it used to
Takes about 15 minutes now used to take 3 to 5minutes
Also the client, when this starts to happen, the player that is sending the packets will dc... no this isn't a program it happens to random people even just me while I'm walking. The error on client is a arrayoutofbounds
Issue Fixed