Thread Per Client saving fix
ok well i tryed the saving and loading update on grahams TPC and well i looked at a Emulous with the TPC fix and loaing and saving and i was able to figure it out but when i did it on the WL source i have i seems to not wrk out so well i got 8 errors but idk how to fix them :S
Code:
IOClient.java:238: illegal start of expression
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: ';' expected
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: <identifier> expected
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: not a statement
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: ';' expected
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: ';' expected
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: not a statement
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
IOClient.java:238: ';' expected
public client loadgame(Socket socket, int slot, String playerName, Strin
g playerPass);
^
8 errors
Finished!
Press any key to continue . . .
any help would be nice :D