It would probably be like this..
Code:
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
if (dueltimer > 0) {
dueltimer -= 1;
if (dueltimer == 7) {
txt4 = "3";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 5) {
txt4 = "2";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 3) {
txt4 = "1";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 1) {
txt4 = "FIGHT!";
string4UpdateRequired = true;
updateRequired = true;
c.stop();
}
}
}
}, 1000);
or
Code:
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
if (dueltimer > 0) {
dueltimer -= 1;
if (dueltimer == 7) {
txt4 = "3";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 5) {
txt4 = "2";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 3) {
txt4 = "1";
string4UpdateRequired = true;
updateRequired = true;
}
if (dueltimer == 1) {
txt4 = "FIGHT!";
string4UpdateRequired = true;
updateRequired = true;
c.stop();
}
} else {
c.stop();
}
}
}, 1000);