ok this is my chance method that i use for drops..

Code:
public static boolean chance(int percent) {
	if (percent > 100) {
		percent = 100;
	}
		for (int x = 0; x < percent; x++) {
			if (x == prob) {
				return true;
			}
		}
	return false;
	}
}
was thinking how how i could better put that, so i can add maybe ring of wealth later. but also so i don't have to use if statements to use chance.

this is what i came up with so far.

Code:
	public static boolean chance(int percent) {
	if (percent > 101) {
		percent = 101;
	}
	int prob = Misc.random(100);
		for (int x = 0; x < percent; x++) {
	if prob < 1) { // allows for wealth to work =p
		prob = 0;
		}
		if (playerRing == wealth) {
		prob = -5
}
			if (x > prob) {
				return true;
			}
		}
	return false;
	}