Thread: edgeville not being 1v1

Results 1 to 3 of 3
  1. #1 edgeville not being 1v1 
    Donator


    Join Date
    Jul 2009
    Posts
    1,874
    Thanks given
    119
    Thanks received
    233
    Rep Power
    408
    if(plz.attackingPlayerId != playerId && plz.attackingPlayerId != 0) { //1v1 fix
    if (absX >= 3067 && absX <= 3100&& absY >= 3521 && absY <= 3544) {
    sendMessage("That player is already in combat.");
    attackingPlayerId = 0;
    ResetAttack();
    break;
    }
    }


    what am i doing wrong?
    Reply With Quote  
     

  2. #2  
    Registered Member
    Vox''s Avatar
    Join Date
    Nov 2008
    Age
    28
    Posts
    3,114
    Thanks given
    49
    Thanks received
    181
    Rep Power
    731
    add it with the other 1v1 spots.. or look to see how they look, that does NOT look right.

    Quote Originally Posted by Zirtrix View Post
    So I've recently changed some things in the server, but when i compile it says
    Code:
    source\server\model\players\packets\Commands.java: 58: error: cannot find symbol
    This.Antileech("Remove This Line");
    ^
    Anyone know the problem?
    Student and Developer for [Only registered and activated users can see links. ]
    Reply With Quote  
     

  3. #3  
    Donator


    Join Date
    Feb 2009
    Age
    27
    Posts
    2,128
    Thanks given
    261
    Thanks received
    280
    Rep Power
    563
    should be in case 73
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •