Thread: D Mace spec crashing server?

Results 1 to 8 of 8
  1. #1 D Mace spec crashing server? 
    Registered Member
    Join Date
    Dec 2007
    Posts
    165
    Thanks given
    0
    Thanks received
    0
    Rep Power
    1
    Code:
    if(playerEquipment[playerWeapon] == 1434 && specialAmount > 24){
    specialAtk(false, 25, 251, 251);
    hitDiff = misc.random(playerMaxHit) + misc.random(StrPrayer) + misc.random(voidmelee);
    }
    Is this right or wrong? I'm using a deltascape based server.
    Reply With Quote  
     

  2. #2  
    Banned

    Join Date
    Jul 2008
    Age
    28
    Posts
    5,827
    Thanks given
    1,301
    Thanks received
    197
    Rep Power
    0
    Stack trace please
    Reply With Quote  
     

  3. #3  
    Registered Member
    Join Date
    Dec 2007
    Posts
    165
    Thanks given
    0
    Thanks received
    0
    Rep Power
    1
    Quote Originally Posted by Java` View Post
    Stack trace please
    As you can tell I'm a nub coder, so HUH?
    Reply With Quote  
     

  4. #4  
    Banned

    Join Date
    Jul 2008
    Age
    28
    Posts
    5,827
    Thanks given
    1,301
    Thanks received
    197
    Rep Power
    0
    Quote Originally Posted by daone11 View Post
    As you can tell I'm a nub coder, so HUH?
    What the server says when it crashes.
    Reply With Quote  
     

  5. #5  
    Registered Member
    Join Date
    Dec 2007
    Posts
    165
    Thanks given
    0
    Thanks received
    0
    Rep Power
    1
    Code:
    Loaded WorldMap In (141 ms)...
    DaoneScape
    [client-1-Daone]: Loading Process Completed  [Has powers, lag: 13 ms]
    [client-1-Daone]: command: pickup 1434 1
    Error with player 1, Daone
    java.lang.NullPointerException
            at client.specialAtk(client.java:20230)
            at client.AttackNPC(client.java:7251)
            at client.process(client.java:17983)
            at PlayerHandler.process(PlayerHandler.java:275)
            at process.run(process.java:23)
            at java.lang.Thread.run(Thread.java:619)
    Game saved for player Daone
    ClientHandler: Client Daone disconnected (c-66-176-238-125.hsd1.fl.comcast.net)
    [client-1-Daone]: Loading Process Completed  [Has powers, lag: 2 ms]
    Reply With Quote  
     

  6. #6  
    Community Veteran

    .Zach's Avatar
    Join Date
    Nov 2006
    Age
    32
    Posts
    1,894
    Thanks given
    46
    Thanks received
    55
    Rep Power
    613
    Code:
    (c-66-176-238-125.hsd1.fl.comcast.net)
    try making the 251 lower..idk what those do..but try it
    Attached image
    Reply With Quote  
     

  7. #7  
    Registered Member
    Join Date
    Dec 2007
    Posts
    165
    Thanks given
    0
    Thanks received
    0
    Rep Power
    1
    Quote Originally Posted by .Zach View Post
    Code:
    (c-66-176-238-125.hsd1.fl.comcast.net)
    try making the 251 lower..idk what those do..but try it
    That's the gfx and emote...I think?
    Reply With Quote  
     

  8. #8  
    Registered Member
    Join Date
    Dec 2007
    Posts
    165
    Thanks given
    0
    Thanks received
    0
    Rep Power
    1
    Anyone??
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •