if(playerhasitem(rune1, rune ammount) && playerhasitem(rune1, rune ammount) && playerhasitem(rune1, rune ammount) || playerequipment[playerweapon] == staffid
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Ok so ive been trying for some time now on making elemental staffs work (Like Fire staff, water, air, earth) Where if you weilding a certain one you do not need that type of rune... but I can't make it work for some reason...
Does anyone have a tutorial or tell me how to do it that would be great
if(playerhasitem(rune1, rune ammount) && playerhasitem(rune1, rune ammount) && playerhasitem(rune1, rune ammount) || playerequipment[playerweapon] == staffid
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