You should submit ur declinetrade void. It would help us with the problem.
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Anyone know why this would happen? and where to look and how to fix it?
You should submit ur declinetrade void. It would help us with the problem.
it's pwnscape lol.
Post the error here, please.
Here's my declinetrade void
And yes its Pwnscape lol
Code:public void declineTrade() { declineTrade(true); } public void declineTrade(boolean tellOther) { closeInterface(); client other = getClient(trade_reqId); if (tellOther && validClient(trade_reqId)) { //other.sM("Other player has declined the trade."); other.declineTrade(false); } for (GameItem item : offeredItems) { if (item.amount < 1) continue; if (item.stackable) { addItem(item.id, item.amount); } else { for (int i = 0; i < item.amount; i++) { addItem(item.id, 1); } } } canOffer = true; tradeConfirmed = false; tradeConfirmed2 = false; offeredItems.clear(); inTrade = false; trade_reqId = 0; }
Please post your error.
There isn't an error. when compiled it works fine
but in game Players Disconnect after they decline a trade.
and people have found out how to dupe with that
Yeah. I normally have like 30+ people on always, but anyways. anyone know how to stop this?
i look for "Disconnected = true;" in my trade void and couldn't find that so im not sure why it does it.
Ok Rufio, apparently what I was asking for before was a bit too complex, so allow me to restate the question and spell it out for you. When your players disconnect from the trade, and it has some text on you command prompt, what does that text say? It should include "blabla has been disconnected".
If you want to just keep fighting me, then I simply won't help you, easy as that.
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