public void defInterface() {
sendFrame126("@dre@Strength", 8716);
for(int i = 0;i
1;i++) {
item[i] = 0;
}
item[0] = 1117;
item[1] = 1115;
item[2] = 1119;
item[3] = 1121;
item[4] = 1123;
item[5] = 1127;
item[6] = 13665;
item[7] = 4329;
for(int i = 8720;i<8799;i++)
}
sendFrame126("1",8720);
sendFrame126("Bronze Armor",8760);
sendFrame126("1",8721);
sendFrame126("Iron Armor", 8761);
sendFrame126("5",8722);
sendFrame126("Steel Armor",8762);
sendFrame126("20",8723);
sendFrame126("Mithril Armor", 8763);
sendFrame126("30",8724);
sendFrame126("Adamant Armor", 8764);
sendFrame126("40",8725);
sendFrame126("Rune Armor",8765);
sendFrame126("60",8726);
sendFrame126("Dragon Armor", 8766);
sendFrame126("99",8727);
sendFrame126("Defence Skillscape", 8767);
sendFrame126("",8849);// members only skill
sendFrame126("",8827);//steel
sendFrame126("",8837);//mithril
sendFrame126("",8840);
sendFrame126("",8843);
sendFrame126("@red@Attack",8846); // first option
sendFrame126("@red@Strength",8823);
sendFrame126("@red@Defence",8824);
sendFrame126("",8859);
sendFrame126("",8862);
sendFrame126("",8865);
sendFrame126("",15303);
sendFrame126("",15306);
sendFrame126("",15309);
sendSkillInterface(item);
showInterface(8714);
}