}
if (npcs.npcType == 50) && npcdrop = = 8002) {
temp.yell("Some one killed the kbd and got claws!");
why isnt this working can u help correct it??
thank you :]
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}
if (npcs.npcType == 50) && npcdrop = = 8002) {
temp.yell("Some one killed the kbd and got claws!");
why isnt this working can u help correct it??
thank you :]
What base? I've never seen a server with temp.
this base is deltascape it works when a npcs dies and announces a message but when i add the npcdrop to it, it wont work why??
if it is possible can some one rewrite it for me thanks?
bump please help?
this list is wrong. Fixed it.
Please show all of the code if you still have a problemQuote:
if(npcs.npcType == 50 && npcdrop = = 8002) {
Yea you added an extra bracket.... In the midle...
i get this error then:
NOTE: the first code i posted above it all of it.
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try thatCode:}
if (npcs.npcType == 50) && npcdrop == 8002) {
temp.yell("Some one killed the kbd and got claws!");
then read it, make it this
Code:if(npcs.npcType == 50 && npcdrop == 8002) {
wow, backspace and make the 2 ='s put together.
leecher much?