frame1();
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im using final devo 2.4, and i have a problem with the dying. when you die, you get sent to the spot, but you stay stuck in the animation. how do i make it so when you get to the respawn spot, it stops that animation?
frame1();
would i add that in my deathstage method?
Add it to deathStage == 3
Here is frame1 in case you don't have it.
Code:public void frame1() { outStream.createFrame(1); updateRequired = true; appearanceUpdateRequired = true; }
if it works, thank you so much, ill rep you (:
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