you did not make spirit beast, you prolly added it but didnt make it, be corrected.
In NPCHANDLER search for
and add it therepublic boolean AttackNPCMage(int NPCID) {
under that add its id and everything like the rest, i believe thats to shoot stuff like range includes mage because they are both projectile. now to make it aggressive you go to :
npchandler and then search for
and addpublic boolean npcGetsAnnoyed(int Npc) {the #### is the id of the npccase ###: