Thread: Barrow tunnels [delta]

Results 1 to 4 of 4
  1. #1 Barrow tunnels [delta] 
    Registered Member
    Join Date
    Apr 2009
    Posts
    123
    Thanks given
    0
    Thanks received
    0
    Rep Power
    3
    How do i make the doors in barrows tunnel open!
    Reply With Quote  
     

  2. #2  
    Donator

    Keith's Avatar
    Join Date
    Sep 2008
    Age
    29
    Posts
    1,900
    Thanks given
    83
    Thanks received
    162
    Rep Power
    1244
    make it real simple, delete the doors, Lazy coding FTW!
    Reply With Quote  
     

  3. #3 lol 
    Registered Member
    Join Date
    Apr 2009
    Posts
    123
    Thanks given
    0
    Thanks received
    0
    Rep Power
    3
    Quote Originally Posted by Keith View Post
    make it real simple, delete the doors, Lazy coding FTW!
    Lol thats an idea but i don't want that thanks anyways
    Reply With Quote  
     

  4. #4  
    Emergency
    Guest
    Use the search bar next time or at least try to look before you post, this was on the first page of the tutorials section.
    Code:
    if(objectID == 6749 && objectX == 3562 && objectY == 9678){
    ReplaceObject(3562, 9678, 6749, -3, 0);
    ReplaceObject(3562, 9677, 6730, -1, 0);
    }
    if(objectID == 6730 && objectX == 3558 && objectY == 9677){
    ReplaceObject(3562, 9678, 6749, -3, 0);
    ReplaceObject(3562, 9677, 6730, -1, 0);
    }
    if(objectID == 6749 && objectX == 3558 && objectY == 9677){
    ReplaceObject(3558, 9677, 6749, -1, 0);
    ReplaceObject(3558, 9678, 6730, -3, 0);
    }
    if(objectID == 6730 && objectX == 3558 && objectY == 9678){
    ReplaceObject(3558, 9677, 6749, -1, 0);
    ReplaceObject(3558, 9678, 6730, -3, 0);
    }
    if(objectID == 6727 && objectX == 3551 && objectY == 9684){
    sM("You cant open this door..");
    }
    if(objectID == 6746 && objectX == 3552 && objectY == 9684){
    sM("You cant open this door..");
    }
    if(objectID == 6748 && objectX == 3545 && objectY == 9678){
    ReplaceObject(3545, 9678, 6748, -3, 0);
    ReplaceObject(3545, 9677, 6729, -1, 0);
    }
    if(objectID == 6729 && objectX == 3545 && objectY == 9677){
    ReplaceObject(3545, 9678, 6748, -3, 0);
    ReplaceObject(3545, 9677, 6729, -1, 0);
    }
    if(objectID == 6748 && objectX == 3541 && objectY == 9677){
    ReplaceObject(3541, 9677, 6748, -1, 0);
    ReplaceObject(3541, 9678, 6729, -3, 0);
    }
    if(objectID == 6729 && objectX == 3541 && objectY == 9678){
    ReplaceObject(3541, 9677, 6748, -1, 0);
    ReplaceObject(3541, 9678, 6729, -3, 0);
    }
    if(objectID == 6726 && objectX == 3534 && objectY == 9684){
    ReplaceObject(3534, 9684, 6726, -4, 0);
    ReplaceObject(3535, 9684, 6745, -2, 0);
    }
    if(objectID == 6745 && objectX == 3535 && objectY == 9684){
    ReplaceObject(3534, 9684, 6726, -4, 0);
    ReplaceObject(3535, 9684, 6745, -2, 0);
    }
    if(objectID == 6726 && objectX == 3535 && objectY == 9688){
    ReplaceObject(3535, 9688, 6726, -2, 0);
    ReplaceObject(3534, 9688, 6745, -4, 0);
    }
    if(objectID == 6745 && objectX == 3534 && objectY == 9688){
    ReplaceObject(3535, 9688, 6726, -2, 0);
    ReplaceObject(3534, 9688, 6745, -4, 0);
    }
    if(objectID == 6743 && objectX == 3545 && objectY == 9695){
    ReplaceObject(3545, 9694, 6724, -1, 0);
    ReplaceObject(3545, 9695, 6743, -3, 0);
    }
    if(objectID == 6724 && objectX == 3545 && objectY == 9694){
    ReplaceObject(3545, 9694, 6724, -1, 0);
    ReplaceObject(3545, 9695, 6743, -3, 0);
    }
    if(objectID == 6743 && objectX == 3541 && objectY == 9694){
    ReplaceObject(3541, 9694, 6724, -1, 0);
    ReplaceObject(3541, 9695, 6743, -3, 0);
    }
    if(objectID == 6724 && objectX == 3541 && objectY == 9695){
    ReplaceObject(3541, 9694, 6724, -1, 0);
    ReplaceObject(3541, 9695, 6743, -3, 0);
    }
    credits to minutes
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •